![]() ![]() Resources can be bought from major cities, Port Maje being the first, and are tracked on screen via the many icons in the naval menus. Always have a few thousand sitting around so that you can fix up your ship after a battle, or hire some crew should a disaster strike. For this reason, it's incredibly important to never exhaust your funds. ![]() The more sailing around you do, the more you will have to spend. You probably have guessed by now, but those resources cost money. To run this ship, you need to spend resources. After the opening area, you gain access to a ship. PoE 2 takes this to another level though. It's true in nearly any game with currency that the more you have, the better off you will be. To say money is important in a videogame might seem silly. With this layout, you ensure that each time battle begins, the head of the party draws the most attention, ensuring your weaker backline is safe to sling spells and deal damage. Then as far back as possible should be your mages and any other character who never has a reason to get into melee combat. A few positions back should be your mid-range characters, like a Cipher, Ranger or Druid. He should then be flanked closely by any other melee characters you use, like Monks, Paladins or other Fighters. In a normal playthrough, this is likely to be Eder. So how should your party look? Well naturally, your Tank should be at the front. It's important that the right characters are in the right position, or else you will find your mages to be dead before the first round of combat even begins, and your tank is now trying to solo 10 enemies with no help! Is the Tank at the front? Are the mages a safe distance behind? If not, you should customize it by clicking the formation button at the bottom of the screen. Before you even approach a fight, consider how your party walks as a group. ![]() A fight that should be of relative ease for your party can quickly turn to disaster if you rush into it and find your characters to be wildly out of position. Nothing is more important in PoE than positioning. This means that every class and character will act at different speeds, so a heavy amount of management is necessary if you want to maximize what everyone is doing! Remember that in PoE 2, action speed and how long things take is heavily influenced by Recovery Time, a stat that rises and falls depending on class and gear. This will allow you to take in the situation, asses the outcome of previous attacks and alter who is attacking what, or what spells should be getting prepared. Ideally, you should be doing this once ever second or two. For this reason, we highly suggest you get in the habbit of pausing combat. While this makes combat flow nicely, it does cause things to become chaotic when battling several enemies and dealing with your party of 5. Level 4 is a decent spot to have it for the opening hours of the game, as there's nothing in the Port Maje region you won't be able to open at that point.Ĭombat in Pillars of Eternity takes place in turns, but those turns are always happening, there is no pause between actions. The simplest way to do this is to have his background give him the Mechanics skill, then when he levels up you can put a few more points into it. To easily fix this lack of mechanics, simply have your primary character have mechanics as one of his main skills. You can of course come back for them, but that's just added hassle that can be easily avoided. This means that, for some time, you won't be able to easily disarm any traps, or open any locked chests. However, by default, you don't get a character that has access to this skill until several hours into the game (after leaving Port Maje region). Mechanics is one of several skills in the game, but it's important because it allows you to pick locks and disarm traps. ![]()
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